βοΈGrapple Points
Grapple Points System Explained
The grapple points system is very easy to understand and very customizable.You can make an object grappable by adding the βGrappableβ layer to them.In the code,for this system to work,when the raycast is casted,it just checks if the layer it hits is that layer and if it hits that layer,you are able to start grappling.
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